AMD Radeon RX Vega 64 Performance Parameters
AMD Radeon RX Vega 64 performance parameters on which it is analyzed are ROPs, TMUs, shading units, floating point performance, RAMDACs, compute units, texture and pixel fillrate, stream processors to name few. Shading is a process of producing an appropriate level of colors in an image, it is also used to give special effects. A computer program called shader is used to do shading. It is simply a program that helps the computer to draw things in a unique way. AMD Radeon RX Vega 64 has 4,096.00 shading units. TMUs are Texture Mapping units used to modify bitmaps i.e. resize, scale, rotate, skew, etc. It is a low-level GPU component, which is used to manipulate bitmaps and texture filtration. AMD Radeon RX Vega 64 has 256.00 TMUs. Some of the other important parameters are floating point performance, RAMDACs, compute units, stream processors and decoders which are discussed below. AMD Radeon RX Vega 64 supports Not Available decoders.
- Floating Point Performance: 10,200.00 GFLOPS
- RAMDACs: Not Available
- Compute Units: 64.00
- Stream Processors: 4,096.00