The Render Output Units or Raster Operations Pipeline (ROPs) is a hardware in the modern GPUs that handles pixel output and arranges them on our screen. It also handles one of the final steps in the rendering process of modern 3D accelerator boards which helps increasing ASUS RX 460 2GB Dual performance. They are also responsible for writing pixel data to memory. Talking about ASUS RX 460 2GB Dual ROPs (Render Output Units or Raster Operations Pipeline), it has 16.00 ROPs. ROPs is one of the vital parameters for the performance of a GPU, which helps ASUS RX 460 2GB Dual Display better graphics.
ASUS RX 460 2GB Dual fill rate are two types; pixel fill rate and texture fill rate. The pixel fill rate refers to the maximum number of pixels a video card can write to the local memory in a second. It is a number of pixels that a GPU can draw to the screen. ASUS RX 460 2GB Dual pixel fill rate is 19.20 Gigapixel/s. It is measured in megapixels/s or gigapixels/s and it can be obtained by multiplying ROPs(Raster Output Units), by the clock speed of a GPU i.e. RPOs X ASUS RX 460 2GB Dual Clock speed. But pixel fill rate has no great impact when it comes to buying a GPU. Similar to pixel fill rate we have texture fill rate. Texture fill rate, it is the maximum number of pixels (i.e. "Texels") the GPU can render per second. ASUS RX 460 2GB Dual texture fill rate is 57.60 Gigatexel/s. It is also calculated the same way as pixel fill rate i.e. in megapixels/s or gigapixels/s and it can be obtained by multiplying TMUs (Texture Mapping Units), by the clock speed of a GPU.
ASUS RX 460 2GB Dual performance parameters on which it is analyzed are ROPs, TMUs, shading units, floating point performance, RAMDACs, compute units, texture and pixel fillrate, stream processors to name few. Shading is a process of producing an appropriate level of colors in an image, it is also used to give special effects. A computer program called shader is used to do shading. It is simply a program that helps the computer to draw things in a unique way. ASUS RX 460 2GB Dual has 896.00 shading units. TMUs are Texture Mapping units used to modify bitmaps i.e. resize, scale, rotate, skew, etc. It is a low-level GPU component, which is used to manipulate bitmaps and texture filtration. ASUS RX 460 2GB Dual has 48.00 TMUs. Some of the other important parameters are floating point performance, RAMDACs, compute units, stream processors and decoders which are discussed below. ASUS RX 460 2GB Dual supports Adobe Flash, DXVA 1.0 & 2.0, H.264, MPEG-2 (SD & HD), MPEG-4 Part 2 (DivX/Xvid), MVC (Blu-ray 3D), VC-1 and WMV HD decoders.
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